Studio website & identity / 2026
Dragon Scar Studio
A focused studio presence built to introduce an independent game team, establish its dark-fantasy identity, and give its work room to grow.
Visit studio site- Lane
- Web + Software
- My role
- Co-founder, visual direction, design & development
- Year
- 2026
Overview / 01
Dragon Scar Studio is the dedicated identity for my game work. Its website needed to feel atmospheric and unmistakably game-focused while remaining clear, fast, and easy to expand as projects move through development.
The challenge / 02
Start with the real problem.
An early-stage studio has to communicate a strong point of view before it has a large catalog. The design needed to create confidence and atmosphere without hiding a small amount of current content behind visual noise.
The build / 03
Shape the system around it.
I built the experience around a restrained dark-fantasy system: editorial type, deep navy surfaces, cold blue detail, and a focused orange call to action. The structure moves quickly from studio positioning to the current game and development channels.
Selected work / 04
What I built.
Four parts of the project that show the thinking behind the finished experience.
Distinct visual system
Typography, color, spacing, and original studio artwork establish a recognizable identity without obscuring the content.
Project spotlight
The current game gets a dedicated path for its status, updates, and future media.
Community pathways
Devlogs and social channels are integrated as part of the studio story instead of being buried in a footer.
Static delivery
A lightweight build keeps the public site fast, dependable, and straightforward to host.
Under the hood / 05
Built with the right tools for the job.
- 01 HTML
- 02 CSS
- 03 JavaScript
- 04 Responsive design
- 05 Cloudflare
The outcome / 06
The studio has a recognizable public identity and a flexible home base for Flame of Sol, video devlogs, community links, and future releases.